Robeloto Posted June 17, 2018 Share Posted June 17, 2018 (edited) I have been sitting here 9 hours to try understanding how to import models from Skyrim SE to Blender and then back to Skyrim SE. I think all the guides are just too old everywhere. Nothing seems to work. This is how long I got. I realized some models with BStrishape could not be exported to OBJ using Nifskope. So then I imported the model (nif file) into 3DSMAX and exported it as an OBJ file. Then I began working in Blender for hours and when I was done I realized a lot of data have not been exported correct. So nothing was correct when I opened the model in Nifskope. I downloaded the Nif-plugin for Blender and tried saving the obj file as NIF and then opened with Nifskope, but it did not help at all. I saw some guide in naming the block user versions to version 11 and version 34 then save and then open file again and right click on the main block and choose crop to branch. But after saving and trying to open the file again with Nifskope, it just gives an error and I cannot progress. Some suggested using older version of Blender, (2.49b) but I do not understand those older versions at all. I use the newest Blender atm (2.79b). Seriously, I just want to remaster some character models from Skyrim SE with Blender. Is it really impossible? If only there was a new tutorial somewhere, but I cannot find anyone. It is so frustrating. I wish anyone who knows how to Import and export models between Skyrim and Blender correctly can answer. Much thanks for reading and have a nice day! Edited June 17, 2018 by Robeloto Link to comment Share on other sites More sharing options...
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