Revan770 Posted May 14, 2012 Share Posted May 14, 2012 (edited) Ok i try to import new armour in DA. Using 3dsMax 2012. I import "My armour". After import vanilla DA:O armour, scale "My armour" to fit skeleton, delete vanilla mesh. BUT when i applying skin modifier from vanilla mesh to MY armour - its again become unscaled as it was when i import it. What problem? (Moved this to the "Mod Builder Troubleshooting" forum. --TNL) Edited May 15, 2012 by Thandal posted to incorrect forum. Link to comment Share on other sites More sharing options...
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