gdarknight Posted July 19, 2008 Share Posted July 19, 2008 Can someone please direct me to a tutorial or answer this problem: I want to be able to have a "plane" trishape always show, so the texture highlight will show through objects. I know how to do this in the CS with effect shaders, but not with a NIF. Any thoughts? :wallbash: Link to comment Share on other sites More sharing options...
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