SpikeLightBurner Posted June 19, 2018 Share Posted June 19, 2018 Hello there, I am new to modding on the Skyrim Creation Kit, and I am currently developing a mod, and need some help on something: My mod is basically a power that lasts for 60 seconds / 1 minute. It increases the regeneration time of Health, and Magicka, increasing Unarmed by 50, while encasing the user in the Flame Cloak spell, but using it decays Stamina extremely fast. When the player's Stamina reaches 0, the player would be paralysed until the power runs out. So far, I have been able to do all of these things but I cannot figure out how to add the Paralyse effect to happen once a player's stamina reaches 0, and to have it stay till the power wears off. If anybody could help me out with this, That would be greatly appreciated! Link to comment Share on other sites More sharing options...
foamyesque Posted June 19, 2018 Share Posted June 19, 2018 In the spell window, chose the Paralyze magic effect, and have as a conditional that Stamina == 0. Some other means -- the continuous stamina drain, perhaps -- will be needed to ensure that once the actor's stamina hits zero it *stays* there, or else any recovery of stamina will immediately end the paralysis. Link to comment Share on other sites More sharing options...
SpikeLightBurner Posted June 19, 2018 Author Share Posted June 19, 2018 In the spell window, chose the Paralyze magic effect, and have as a conditional that Stamina == 0. Some other means -- the continuous stamina drain, perhaps -- will be needed to ensure that once the actor's stamina hits zero it *stays* there, or else any recovery of stamina will immediately end the paralysis.Thank you for responding, Instead of using the Paralyse spell, I was able to add the Alchemy Paralyse effect to the Power, and it worked when it reaches 0, however, It does not stay all the time and wears off before the Power does, any idea how I can set the Paralyse effect to actually stay till stamina is actually being restored once the power is over?? the stamina taken off is 10 points per second btw. Link to comment Share on other sites More sharing options...
foamyesque Posted June 19, 2018 Share Posted June 19, 2018 Can you show me your spell and its effect window & any conditions on those effects? Link to comment Share on other sites More sharing options...
SpikeLightBurner Posted June 20, 2018 Author Share Posted June 20, 2018 (edited) Can you show me your spell and its effect window & any conditions on those effects?Of course, I'm kinda new here and don't know how to upload a image directly but here is a link to the image of the Spell and its Effects: https://pasteboard.co/HqMxZzX.png This link is all the effects with conditions: https://pasteboard.co/HqMynBh.png Edited June 20, 2018 by SpikeLightBurner Link to comment Share on other sites More sharing options...
foamyesque Posted June 21, 2018 Share Posted June 21, 2018 Can you show me your spell and its effect window & any conditions on those effects?Of course, I'm kinda new here and don't know how to upload a image directly but here is a link to the image of the Spell and its Effects: https://pasteboard.co/HqMxZzX.png This link is all the effects with conditions: https://pasteboard.co/HqMynBh.png Your paralysis duration is set to 10s while all your power's other effects have a 60s duration. Try boosting it to 60s. Link to comment Share on other sites More sharing options...
SpikeLightBurner Posted June 22, 2018 Author Share Posted June 22, 2018 Can you show me your spell and its effect window & any conditions on those effects?Of course, I'm kinda new here and don't know how to upload a image directly but here is a link to the image of the Spell and its Effects: https://pasteboard.co/HqMxZzX.png This link is all the effects with conditions: https://pasteboard.co/HqMynBh.png Your paralysis duration is set to 10s while all your power's other effects have a 60s duration. Try boosting it to 60s. That helped alot! Now the paralysis stays the whole time! Thanks for helping me out! Link to comment Share on other sites More sharing options...
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