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Can Collision Cubes block the player's 3rd-person camera?


ruvuk

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Hi. :)

 

I've placed a number of Collision Cubes in a new player home. They work great in that the characters can't walk through them or anything like that. But the Collision Cubes don't block the 3rd-person player camera--not at all.

 

I've tried editing the Collision Cubes by opening the Primitives Tab and selecting different options in the collision box (pull-down menu). I've tried all of the settings that looked like they might work. But there are still maybe 20 untried settings in that menu, so I thought I'd ask for help. I'm not sure I'm on the right path here, but with a boatload of variations possible for Collision Cubes, it seems like one of them would surely block the player cam.

 

In the past, I've cobbled together home-made collision cubes by finding statics in the shapes needed and then mapping them with transparent texture. That works fine, but I'd like to learn the right way of doing this stuff.

 

Can anybody clue me in?

 

:smile:

 

 

 

Full Disclosure: I posted this question in a different Nexus Forum about a week ago. A good guy clued me in that I was probably posting in the wrong Forum. Hope nobody loses any time (goodwill?) reading this post twice. Tx.

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