dagobaking Posted June 21, 2018 Share Posted June 21, 2018 I am using the following code within a Quest script: Self.RegisterForRemoteEvent(PlayerRef, "OnWorkshopMode") ... Event ObjectReference.OnWorkshopMode(ObjectReference akSender, bool aStart) Debug.Notification("OnWorkshopMode") EndEventBut, no notification happens when starting or closing workshop mode. It's odd because I have several other ObjectReference Events working fine on that same script. Any ideas? Link to comment Share on other sites More sharing options...
Reneer Posted June 21, 2018 Share Posted June 21, 2018 OnWorkshopMode doesn't get sent to the player. It only gets sent to the Workhsop object. So you first need to find out which workshop object is closest and register on that. Link to comment Share on other sites More sharing options...
dagobaking Posted June 21, 2018 Author Share Posted June 21, 2018 OnWorkshopMode doesn't get sent to the player. It only gets sent to the Workhsop object. So you first need to find out which workshop object is closest and register on that. Ok. Thank you. That is problematic for my purposes. I'm just wanting to turn off a hotkey during workshop mode. Will be cumbersome to find workshop objects just for this... Link to comment Share on other sites More sharing options...
Recommended Posts