strategicmaniac Posted June 21, 2018 Share Posted June 21, 2018 I'm relatively unfamiliar with modding and scripting in general. But I gotta start somewhere. I want to create a mod puts fast travel on a cooldown after using it. Link to comment Share on other sites More sharing options...
SKKmods Posted June 22, 2018 Share Posted June 22, 2018 No problem set a global variable on a timer pHC_Rule_NoFastTravel.Setvalue(1) ; disable fast travel pHC_Rule_NoFastTravel.Setvalue(0) ; enable fast travel best to store the ACTUAL value before setting, and reset that value as the player may be in standard (enabled) vanilla survival (disabled) or hacked survival (enabled). fOriginalValue = pHC_Rule_NoFastTravel.GetValue()pHC_Rule_NoFastTravel.Setvalue(1) ; disable fast travel StartTimer then OnTimer ....pHC_Rule_NoFastTravel.Setvalue(fOriginalValue) ;reset to whatever it was Now hit www.creationkit.com/fallout4 with the script commands and glue it together. Have fun ... Link to comment Share on other sites More sharing options...
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