Oraln Posted May 16, 2012 Share Posted May 16, 2012 For my first mod I was pretty ambitious and have managed to make an animated dwemer staff that fires the steam attack from the centurions. I am pretty proud of my little mod and have it all placed in the world but I am encountering two problems. 1. The Centurion is designed to only fire the steam for a short amount of time. Because of this the steam stops showing after the time when the centurion would no be firing any more (it still works, just the graphics go away). I managed to get the sound to loop but the particle effect of the steam still cuts out after a short amount of time. The steam still appears where is hits walls and players, but the projectile fades away. I need to know how to get the steam to keep showing so it won't turn off until the spell is stopped being used. 2. When the staff enters a kill-cam the entire thing messes up. How do you turn off kill-cams for a weapon? If I could get these two issues solved my little mod would finally be ready to release. I'm so excited to get it out. Which reminds me, if anyone could link me to a tutorial for packaging your mods up for the nexus manager I would be really grateful. Thanks ahead of time everyone! Link to comment Share on other sites More sharing options...
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