CaptainPeliKen Posted June 23, 2018 Share Posted June 23, 2018 (edited) If it's possible, I hope someone could create a mod that would adjust the amount of XP the player would be rewarded depending on their detection status. For example: If the player kills an enemy while in the [hidden] status = 2x vanilla XP If the player kills an enemy while in the [caution] status = 1.5x vanilla XP If the player kills an enemy while in the [danger] status = vanilla XP Edited June 23, 2018 by CaptainPeliKen Link to comment Share on other sites More sharing options...
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