schratt0r Posted June 24, 2018 Share Posted June 24, 2018 HI there, i am using the defaultselfactivationtrigger for npcs, which works fine. only topic is, if i reload a save game where i already found the location but did not cleaned it, the npcs become hostile, no matter whether i triggered them or not (also not before loading the save the game). even in far distant rooms i see the red dots on the HUD and by approaching them, they already left their marker... has anybody any idea how to solve this? i cant remember that this happens with the normal vanilla setup, but i really cant figure out whats different...especially by using the packins...and following tons of youtube tutorials:D thanks a lot! --cheerio Link to comment Share on other sites More sharing options...
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