sjohnson89 Posted July 14, 2018 Author Share Posted July 14, 2018 hmm so i was planning to make it even faster, like 2-3x faster than the default animation but if i do that the game will crash? bummer and cheers my man ^^ Link to comment Share on other sites More sharing options...
hitman47101 Posted July 14, 2018 Share Posted July 14, 2018 Nah what I mean is if you had the barrel rotation end at 1.300000 but the animation itself goes to 1.333333 then the game will crash, if the whole animation is sped up that's fine. For that though you might want to look at the Attack Animation Multiplier in the GECK or FNVEdit, that might work without you having to edit the anims at all. Link to comment Share on other sites More sharing options...
sjohnson89 Posted July 14, 2018 Author Share Posted July 14, 2018 i did it with a 20x multiplier before but it didnt work, let me try again Link to comment Share on other sites More sharing options...
sjohnson89 Posted July 14, 2018 Author Share Posted July 14, 2018 (edited) didnt work, and because of the multiplier my weapon had 60k dps :tongue: i guess i'll have to edit it in nifskope. thanks for your effort and time man, i love you btw can i upload that minigun animation in your name? i believe the community would like the new animation as well EDIT: well i tried with a custom minigun and turns out it DOES work! it wasnt easily noticable before but with a bigger barreled weapon it was clear as day. but for some reason i cant get the feeling of firing a minigun, i'm comparing it to fo4, crysis, wolfenstein etc but somethings missing. it maybe related to the spread. thank you very much for all the help man i'm in your debt <3 Edited July 14, 2018 by sjohnson89 Link to comment Share on other sites More sharing options...
hitman47101 Posted July 14, 2018 Share Posted July 14, 2018 Ah ok, well it was worth a shot. Good luck in editing the speed, this kind of stuff is how I got started in modding myself. Sure you can upload it, its a tiny little edit really, I just copied the barrel spinning transformer over and cut it down to work with the Flamer attack anims. Cheers. :) Link to comment Share on other sites More sharing options...
sjohnson89 Posted July 14, 2018 Author Share Posted July 14, 2018 (edited) hitman umm i hope i'm not crossing the line but i had to ask for one final thing, when you have free time could you please do the same thing for 2hhattackloop.kf, because after doing extensive testing with power armors i thought having that as an animation replacer would be better, and its always good to have alternatives. Edited July 14, 2018 by sjohnson89 Link to comment Share on other sites More sharing options...
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