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Removing an stacked effect


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As part of a overhaul, I am trying to implement a bleeding effect for ballistic weapons with bandages to stop the bleeding. I am able to get the bleed effect to work and stack properly however i am unable to remove the effect. I would like the effect to be removed from a consumable and tried the method the creation kit site suggested using keywords. However this doesn't seem to work. I looked at the system used in curing addiction however it doesn't seem to work in the same way.

 

Some help on work arounds for this would be appreciated.

 

ReactorIV

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