ReactorIV Posted June 25, 2018 Share Posted June 25, 2018 As part of a overhaul, I am trying to implement a bleeding effect for ballistic weapons with bandages to stop the bleeding. I am able to get the bleed effect to work and stack properly however i am unable to remove the effect. I would like the effect to be removed from a consumable and tried the method the creation kit site suggested using keywords. However this doesn't seem to work. I looked at the system used in curing addiction however it doesn't seem to work in the same way. Some help on work arounds for this would be appreciated. ReactorIV Link to comment Share on other sites More sharing options...
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