NemexisHound Posted June 27, 2018 Share Posted June 27, 2018 (edited) So recently I've been playing around with a couple different mods to tailor my Fallout experience to what I consider perfect for a player such as myself. I have all the mods I would want but due to a slight case of OCD I am constantly worried that once I begin a character that I want to keep and play through the whole game with, I worry about my Load Order messing with my experience. To make it short: I would really appreciate it if someone could let me know if my load order is done right or not and if it isn't right then let me know what needs to be changed (e.g if there are conflicts between some mods that programs like LOOT might not pick up on). Load Order: 0 0 Fallout4.esm 1 1 DLCRobot.esm 2 2 DLCworkshop01.esm 3 3 DLCCoast.esm 4 4 DLCworkshop02.esm 5 5 DLCworkshop03.esm 6 6 DLCNukaWorld.esm 7 7 Unofficial Fallout 4 Patch.esp 8 8 Arbitration - Resources.esm 9 9 XDI.esm 10 a HUDFramework.esm 11 b SimSettlements.esm 12 c TrueStormsFO4.esm 13 d BostonFPSFixAIO.esp 14 e PaladinBaileyRedRocket.esp 15 f AA Better Companions - No Conflicts - Accuracy Beta.esp 16 10 Arbitration - Button Lowered Weapons.esp 17 11 50% Fusion Core Drain.esp 18 12 Craftable Armor Size - Fix Material Requirements.esp 19 13 Craftable Armor Size.esp 20 14 Glowing Animals Emit Light.esp 21 15 WeaponsHD.esp 22 16 HuntingRifleSounds.esp 23 17 DD_Khassar_De_Templari_Increased_build.esp 24 18 LongerPowerLinesInf.esp 25 19 DLCWeaponsinCW.esp 26 1a Lots More Male Hairstyles.esp 27 1b More Where That Came From Diamond City.esp 28 1c SkipHSH1_6.esp 29 1d Quieter Settlements - Vanilla.esp 30 1e Quieter Settlements - Wasteland Workshop.esp 31 1f Quieter Settlements - Contraptions.esp 32 20 RAW INPUT.esp 33 21 Realistic Death Physics - ALL DLC.esp 34 22 RichMerchantsLessCaps.esp 35 23 FlaconOil_BA2_2K_Part1.esp 36 24 FlaconOil_BA2_2K_Part2.esp 37 25 FlaconOil_BA2_2K_Part3.esp 38 26 Vivid Fallout - All in One - Best Choice.esp 39 27 FAR.esp 40 28 NMC Bundle HIGH.esp 41 29 Backpacks of the Commonwealth.esp 42 2a OCDecorator.esp 43 2b OCDispenser.esp 44 2c OCDecorator - No Experience.esp 45 2d OCDecoratorDLC.esp 46 2e hmar_wood_stock.esp 47 2f dD-Enhanced Blood.esp 48 30 SimSettlements_MegaPack_YearOne.esp 49 31 WET.esp 50 32 EAMR.esp 51 33 Live Dismemberment - RegularNoHeadshots.esp 52 34 RemoveBlur.esp 53 35 Any Armour on Any Clothes - Legendary Edition.esp 54 36 TrueStormsFO4-FarHarbor.esp 55 37 TrueStormsFO4-GlowingSeaExtraRads.esp 56 38 TrueStormsFO4-EarlierSunsets.esp 57 39 TrueStormsFO4-EarlierSunsetsFH.esp 58 3a TrueStormsFO4-NukaWorld-FH-Compat.esp 59 3b PRC Patch for Enbs.esp 60 3c DarkerNights.esp 61 3d EnhancedLightsandFX.esp 62 3e Pip-Boy Flashlight.esp 63 3f StartMeUp.esp --------------------------------------------------------------------------------- Also, is it worth downloading FO4Edit to clean up ITMs within one mod and the DLCs or is it completely redundant for the DLCs but I should consider it for the single mod that has a couple ITMs? Thank you in advance! Edited June 28, 2018 by NemexisHound Link to comment Share on other sites More sharing options...
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