KevinsHope Posted May 17, 2012 Share Posted May 17, 2012 Hello, As the description says, I created a new weapon package for the game and, when I have it active, it causes the game to crash when I quit the game to the main menu screen. Weird huh? I'll give you as many details as I can here. My mod adds three versions of the same gun and a new ammo to the game. Two of the guns use an identical mesh, so I simply opened the first one I made in NifSkope and saved it under a new name after I changed the textures it uses. The third on was a different mesh export. When I created the objects in GECK, I changed the ID for each of the three guns, but I used the 10mm gun as my object and then edited it to create a new form for each of the three guns. All three guns show up in game and work fine and can be purchased from the dealers that sell them. I created leveled Items for the ammo and that can be found in many containers throughout the waistland. I'm not sure where I went wrong with this mod, but it is definitely causing a crash when I exit to main menu from the game. It makes no sense to me. Would some kind of duplicate ID cause this? Maybe a container somewhere with no ID? Maybe when I let other characters use the gun? Please help if you have any ideas. Link to comment Share on other sites More sharing options...
rickerhk Posted May 18, 2012 Share Posted May 18, 2012 Have you checked the mod with FO3Edit to make sure you haven't changed something that you shouldn't have? Link to comment Share on other sites More sharing options...
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