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Battle for whiterun


Dylan111

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Sorry if this has been made already but I want to be able to lose defending the city of Whiterun without dying prehaps even surrendering the city after one final clash during the battle.

I just found the city much too easy to defend even on "master" difficulty i want someone to please give it a Helms Deep kinda feel too..(i mean like being hopelessly outnumbered with a few walls to fall down and a battle all the way back up to Dragonsreach, I know this has been made for the storm cloak assault) because the catapults did absolutely nothing except blow up the Talos priest house. the current battle well should never of happened because who would assault a fortified hold with less troops than the hold. i think if someone could make this it would be more lore friendly and would give it an everything to lose feeling. Because at the moment it feels as if Ulfric has sent a bunch random people to go die.

who thinks that as well?

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