Exodus1161 Posted July 21, 2008 Share Posted July 21, 2008 well im learning how to make new idle stances, i got the shape i want but when i export it and go ingame there are a few problems. 1. the rotation is not correcthe stands side on, rather than forward, i tried rotating the whole thing but no change 2. The weaponNo matter what position i put the hand in, his weapon is always facing the same way im using 3Ds Max 9 if that helps Link to comment Share on other sites More sharing options...
Javalin Posted July 21, 2008 Share Posted July 21, 2008 I'm no expert, but try experimenting with some changes to the stance file. :) Link to comment Share on other sites More sharing options...
Exodus1161 Posted July 22, 2008 Author Share Posted July 22, 2008 I tried editing the original OneHandidel to look like how i wanted, i exported it as multi kf w/o NIF but still stands side on. Link to comment Share on other sites More sharing options...
billypnats Posted July 22, 2008 Share Posted July 22, 2008 try exporting with single ks w/o nif I personally hated 3d max after using it with oblivion animations. It somehow messes evreything up. use blender instead Link to comment Share on other sites More sharing options...
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