Bob69Joe Posted July 1, 2018 Share Posted July 1, 2018 (edited) I noticed the init has Glare View under weathers and Sun Glare Fader. The brightness in game is OK but the sun in the sky looks too dim to cast the shadows I see on the ground. Are those two modifiers going to make the sun itself appear brighter? I've changed them up to 1000 times the numbers but noticed no change._____A little info, I am using MGEXE and using dynamic solar shadows, but the sharply contrasted shadows seem strange with such a dim looking sun, in a typical clear weather day._____To further clarify, I'm not trying to have sun rays come off the edges, I just want the disk to appear brighter. Would I just change the color r-b-y values? Edited July 2, 2018 by Bob69Joe Link to comment Share on other sites More sharing options...
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