deathwilldie Posted May 19, 2012 Share Posted May 19, 2012 The problem first occurred when I was in the first oblivion gate (the one outside Kvatch) everything was going fine, I got into the main tower, went up the stairs, and tried to go outside to cross the bridge to get the key to unlock the door to the upper level. I opened the door and everything worked fine for a second then my game crashed to the desktop. Tried 3 more times to go out side; each time I deactivated different mods starting with natural weather until I said screw it and unlocked the door with the console. Not whenever I take the sigil Stone and get teleported back outside, the game runs for about 1 second then crashes. I have also tried turning the quality down to minimum but nothing seems to work. And insight to this problem would be appreciated. See my load order below. Oblivion.esm Cobl Main.esm Kvatch Rebuilt.esm Better Cities Resources.esm Unofficial Oblivion Patch.esp UOP Vampire Aging & Face Fix.esp Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp Better Cities .esp Natural_Weather_by_Max_Tael.esp Natural_Weather_HDR_by_Max_Tael.esp Natural_Habitat_by_Max_Tael.esp Natural_Water_by_Max_Tael.esp P1DseeYouSleep.esp DLCHorseArmor.esp DLCOrrery.esp DLCVileLair.esp P1DseeYouSleep - DLCVileLair.esp DLCMehrunesRazor.esp DLCSpellTomes.esp AncientTowers.esp SYS Patch-Ancient Towers.esp Weapon Expansion Pack for Oblivion Nthusiasts.esp DLCThievesDen.esp Cobl Glue.esp Cobl Si.esp Cobl Tweaks.esp Better Dark Brotherhood Sanctuary.esp BDBS - See You Sleep Patch.esp Kvatch Rebuilt.esp DLCFrostcrag.esp Kvatch Rebuilt_Frostcrag.esp Knights.esp xuldarkforest.esp xulStendarrValley.esp xulTheHeath.esp XulEntiusGorge.esp xulFallenleafEverglade.esp xulColovianHighlands_EV.esp xulChorrolHinterland.esp xulBeachesOfCyrodiilLostCoast.esp xulBravilBarrowfields.esp xulLushWoodlands.esp xulAncientYews.esp xulAncientRedwoods.esp xulCloudtopMountains.esp xulArriusCreek.esp xulPatch_AY_AC.esp xulRollingHills_EV_withoutWheat.esp xulPantherRiver.esp xulRiverEthe.esp xulBrenaRiverRavine.esp xulImperialIsle.esp xulBlackwoodForest.esp xulCheydinhalFalls.esp KvatchRebuilt-CheydinhalFalls patch.esp xulAspenWood.esp xulSkingradOutskirts.esp xulSnowdale.esp xulCliffsOfAnvil.esp Salmo the Baker, Cobl.esp Natural_Vegetation_by_Max_Tael.esp Alternative Start by Robert Evrae.esp SetEssentialActors.esp MidasSpells.esp _Ren_BeautyPack_onlyhairs.esp _Ren_BeautyPack_full.esp KT_CustomRaceFix.esp Better Cities Full.esp Better Cities - VWD of the IC.esp Better Imperial City.esp Better Cities - Unique Landscape Barrowfields.esp Better Cities B&M - Unique Landscape Barrowfields.esp Better Cities - Unique Landscape Chorrol Hinterland.esp Better Cities - Knights of the Nine.esp Better Cities - Unique Landscape Cheydinhal Falls.esp Better Cities - Unique Landscape Skingrad Outskirts.esp Better Cities - COBL.esp Better Cities - Unique Landscape Imperial Isle.esp Better Cities - No LEYAWIIN Flooding.esp Better Cities - Open Better Cities.esp UVII.esp Link to comment Share on other sites More sharing options...
Lord Valarian Posted May 19, 2012 Share Posted May 19, 2012 Checkout my message on the subject. It could be a water shader problem. Link to comment Share on other sites More sharing options...
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