earlystar001 Posted July 2, 2018 Share Posted July 2, 2018 I want to make a spell with cooldown but i dont know how.. Now i have spell and magiceffect for it.How can i make cooldown on it? Link to comment Share on other sites More sharing options...
WastelandAssassin Posted July 2, 2018 Share Posted July 2, 2018 I'm not so sure you can do that with spellsbut you can do that with powers for sure . just look at the cooldowns of shouts or powers in generalsee if you can apply the same method to a normal spell . if not , consider changing to a power instead Link to comment Share on other sites More sharing options...
earlystar001 Posted July 2, 2018 Author Share Posted July 2, 2018 can i change the cooldown of shout or power with ck tool? Link to comment Share on other sites More sharing options...
WastelandAssassin Posted July 2, 2018 Share Posted July 2, 2018 you should be able tonot really sure how to do that , but I'm not too familiar with the CKI believe there is a Wiki with a lot of info regarding this , so maybe you'll be able to find more info there Link to comment Share on other sites More sharing options...
FrankFamily Posted July 2, 2018 Share Posted July 2, 2018 (edited) Afaik both shout and power cooldowns are not something you can set for a particular spell. So, the straightforward answer for "can you add specific cooldown to specific a spell" is no. However, it should be quite easy with minimal scripting. Not sure how familiar you are with that if at all. If the spell is a self casting type (casted on yourself) then you might not even need scripting, you'd have a magic effect with the duration of the cooldown added to the spell and then on the actual magic effect doing stuff add a condition that checks that you don't have the mentioned cooldown magic effect. Since conditions in the magic effect are checked the moment it is applied only then it should only find it if you attempt to cast it again while the cooldown is still active. If it's an offensive spell you'd need a script to add the cooldown. In any case this would prevent the spell from doing anything if you are in cooldown time but not prevent casting, doing that might be doable but no ideas at the moment. (edit: perhaps raising the cost to infinite during cooldown, that can be done with perks. If I recall correctly I did something like that in my paladin mod, can't remember the specific implementation though) Overall, it's kind of a pain to add cooldown, sure you can't balance it without it through the means available in skyrim? Edited July 2, 2018 by FrankFamily Link to comment Share on other sites More sharing options...
earlystar001 Posted July 2, 2018 Author Share Posted July 2, 2018 (edited) Thank you for answer. I want to make a power(or spell whatever) without magicka and casting for my warrior. A power is healing myself immediately. So i really want cooldown for balance. Can i make cooldown without script with the way you said? If not i am very willing to use script. Edited July 2, 2018 by earlystar001 Link to comment Share on other sites More sharing options...
FrankFamily Posted July 2, 2018 Share Posted July 2, 2018 Yeah, if it's a healing spell you should be able to do it via what I explained with a secondary magic effect lasting for the duration of the cooldown and the healing one checking for it. You'd use one of these conditions: https://www.creationkit.com/index.php?title=HasMagicEffectKeywordhttps://www.creationkit.com/index.php?title=HasMagicEffect Link to comment Share on other sites More sharing options...
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