GoodfellowGoodspring Posted May 22, 2012 Share Posted May 22, 2012 I dont use the AI because of the followers!! :wallbash: Link to comment Share on other sites More sharing options...
Zazoomah Posted May 22, 2012 Share Posted May 22, 2012 (edited) When I heard about followers in skyrim, i expected something better. What do i mean by "better"? we'll, they walk into traps, instead of jumping off a cliff with me, they go down the slow and tedious way and making me wait for them to come down, and they blow my cover when i'm using stealth. Oh, and they also talk too much. "I am swoooorn to carry your burdens" Edited May 22, 2012 by Zazoomah Link to comment Share on other sites More sharing options...
CrazyShadowDami Posted May 22, 2012 Author Share Posted May 22, 2012 When I heard about followers in skyrim, i expected something better. What do i mean by "better"? we'll, they walk into traps, instead of jumping off a cliff with me, they go down the slow and tedious way and making me wait for them to come down, and they blow my cover when i'm using stealth. Oh, and they also talk too much. "I am swoooorn to carry your burdens" correction: *sigh* I am swoooorn to carry your burdens* anyway, i have seen MUCH better AIs in open world games. i havent played GTA SA in a long time, but im pretty shure it has better AI Link to comment Share on other sites More sharing options...
Zazoomah Posted May 22, 2012 Share Posted May 22, 2012 (edited) When I heard about followers in skyrim, i expected something better. What do i mean by "better"? we'll, they walk into traps, instead of jumping off a cliff with me, they go down the slow and tedious way and making me wait for them to come down, and they blow my cover when i'm using stealth. Oh, and they also talk too much. "I am swoooorn to carry your burdens" correction: *sigh* I am swoooorn to carry your burdens* Yeah... forgot about the first part haha. Anyway, what was GTA SA's companion system like? I haven't played it because i'm not into crime simulation games. Unless it lets me become an assassin or something similair because i like stealth... Edited May 22, 2012 by Zazoomah Link to comment Share on other sites More sharing options...
Zazoomah Posted May 22, 2012 Share Posted May 22, 2012 (edited) I accidently tripple posted. sorry. Edited May 22, 2012 by Zazoomah Link to comment Share on other sites More sharing options...
Zazoomah Posted May 22, 2012 Share Posted May 22, 2012 (edited) I accidently tripple posted. sorry. Edited May 22, 2012 by Zazoomah Link to comment Share on other sites More sharing options...
CrazyShadowDami Posted May 23, 2012 Author Share Posted May 23, 2012 When I heard about followers in skyrim, i expected something better. What do i mean by "better"? we'll, they walk into traps, instead of jumping off a cliff with me, they go down the slow and tedious way and making me wait for them to come down, and they blow my cover when i'm using stealth. Oh, and they also talk too much. "I am swoooorn to carry your burdens" correction: *sigh* I am swoooorn to carry your burdens* Yeah... forgot about the first part haha. Anyway, what was GTA SA's companion system like? I haven't played it because i'm not into crime simulation games. Unless it lets me become an assassin or something similair because i like stealth... yup, im also a stealthy guy (*cough* signature *cough*) anyway, in gta sa, you can basicly invite your gang members (they basicly patrol streets)... and they follow you around. however, they take cover and jump over stuff, so its hard for them to get stuck. they also have nicely advanced pathfinding. oh, and most importantly, they follow you into your vehicles. and in skyrim, the followers cant go into ther own horses (without modding), and they cant get on same horse as you. *cough* gta sa is 7 years older than skyrim *cough* Link to comment Share on other sites More sharing options...
Zazoomah Posted May 23, 2012 Share Posted May 23, 2012 When I heard about followers in skyrim, i expected something better. What do i mean by "better"? we'll, they walk into traps, instead of jumping off a cliff with me, they go down the slow and tedious way and making me wait for them to come down, and they blow my cover when i'm using stealth. Oh, and they also talk too much. "I am swoooorn to carry your burdens" correction: *sigh* I am swoooorn to carry your burdens* Hmmm... i see... we'll, thanks! Yeah... forgot about the first part haha. Anyway, what was GTA SA's companion system like? I haven't played it because i'm not into crime simulation games. Unless it lets me become an assassin or something similair because i like stealth... yup, im also a stealthy guy (*cough* signature *cough*) anyway, in gta sa, you can basicly invite your gang members (they basicly patrol streets)... and they follow you around. however, they take cover and jump over stuff, so its hard for them to get stuck. they also have nicely advanced pathfinding. oh, and most importantly, they follow you into your vehicles. and in skyrim, the followers cant go into ther own horses (without modding), and they cant get on same horse as you. *cough* gta sa is 7 years older than skyrim *cough* Link to comment Share on other sites More sharing options...
Balakirev Posted May 23, 2012 Share Posted May 23, 2012 Why would anyone suppose that Bethsoft would spend a lot of time improving the rules set for its companion AI in Skyrim? Resources were put where they were felt the return would be greatest. That said, I don't suggest avoiding companions altogether. Just keep in mind a few basic rules: 1) Never employ a mage companion. 2) If you have a spellcasting companion, look for mods that allow you to "unlearn" and teach them spells. Remove anything from Destruction. Focus on summons and healing. If you need to, do this in the construction set. 3) Never employ a mage companion. 4) There are a huge range of companions of all levels and training on Nexus. Check those out. 5) Never employ a mage companion. And finally: 6) Never employ a mage companion. Keep those six rules in mind, and you should be able to make it through your next battle with companions without too much swearing. Link to comment Share on other sites More sharing options...
Perraine Posted May 23, 2012 Share Posted May 23, 2012 Why would anyone suppose that Bethsoft would spend a lot of time improving the rules set for its companion AI in Skyrim? Resources were put where they were felt the return would be greatest. That said, I don't suggest avoiding companions altogether. Just keep in mind a few basic rules: 1) Never employ a mage companion. 2) If you have a spellcasting companion, look for mods that allow you to "unlearn" and teach them spells. Remove anything from Destruction. Focus on summons and healing. If you need to, do this in the construction set. 3) Never employ a mage companion. 4) There are a huge range of companions of all levels and training on Nexus. Check those out. 5) Never employ a mage companion. And finally: 6) Never employ a mage companion. Keep those six rules in mind, and you should be able to make it through your next battle with companions without too much swearing. And one more rule ... NEVER EMPLOY A F&*#$^G MAGE FOLLWER! Now the list is complete ... :thumbsup: :biggrin: Having said that, I did find though, that creating a new mage follower mod and filling his/her spell list with destruction spells OTHER than the AOE ones (gah! I'm so sick of my followers attacking each other because one of the idiots used fireball!) generally seems to stop them from using/learning those, maybe if they already have a high level NON AOE spell they don't auto learn new ones? Ones like icy spear and incinerate seem to be OK ... Though you DO have to watch them closely, 'cause the crafty buggers will loot corpses and pick up a staff of fireballs if your not careful (Lydia seems able to find them everywhere, or maybe THAT'S where she disappears to all the time? She runs off to butcher a mage to steal their staff's! :unsure: ) Link to comment Share on other sites More sharing options...
Recommended Posts