dwellufool Posted July 3, 2018 Share Posted July 3, 2018 (edited) I wanted to try giving Power Armor the ability to break down doors. Luckily, there are two mods that exist that do the key components of this; Locky Bastard has a kick for doors, and Splinterz makes some weak doors into explodable objects. I could really use help understanding how these mods work. Even looking at them in FO4Edit I don't feel like I'm wrapping my head around how they operate yet. I mostly want to find the way the Locky Bastard author managed to get the power attack kick animation to activate by pressing F when targeting a locked door (or a door in general in my case), and then I want to have that effect apply to the breakable doors of Splinterz by applying the 500 damage the Splinterz author specifies is necessary to break one of his doors. Implementing this perfectly into the Commonwealth is not my priority right now as this is part of a proof-of-concept for a gameplay rework I've been doing, and will probably remain private until I have a more complete version of that rework to show. If I can get it to work on 1 door I specifically made and planted in the middle of sanctuary I will be happy. Thank you for any input! Edited July 3, 2018 by dwellufool Link to comment Share on other sites More sharing options...
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