Heinzreich Posted July 4, 2018 Share Posted July 4, 2018 (edited) Hi guys, I've been having this weird bug that's only started happening after I installed project nevada. I have no idea how to describe it but the best I can do is that it's like someone took the expand tool from photoshop and plopped it on my crosshair at all times. I took a couple screenshots for more clarification. (Can't screenshot my whole screen because the steam overlay crashes my game) https://puu.sh/AQCoz/d5f9f62fc9.jpghttps://puu.sh/AQCmH/26fc37aaed.jpghttps://puu.sh/AQCpV/ff496eb9b6.jpghttps://puu.sh/AQCrc/b08ac2ec17.jpghttps://puu.sh/AQCUy/64892f0ec1.jpg Before I installed PN, I saved inside Midea's house (Tale of Two Wastelands) to then go onto the Arena quest part of the Pitt. It was only after I left her house and listen to Ashur's speech that this happens. I've tried reloading the save, same thing happens. Waiting doesn't make it go away. Playing for awhile, still nope. The only thing that makes it subside is going into bullet time. Disabling the bullet time feature before leaving Midea's house and therefore, encountering the bug, does not work either. I do run another "big" mod called Solid Project, though the only thing I've found on posts or the mod page that conflicts with PN is the sprint feature. I should also state that NMM does never seem to work for me, some error almost always occurs with mod installations, so almost every mod I have installed is installed manually. If you recognize mods for Fallout 3, such as Find Ingots; they're not the Fallout 3 mod .esps, they're the converted FO3 mods that are on the TTW website. If it helps, here's my load order. Thanks. 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 ClassicPack.esm 7 7 MercenaryPack.esm 8 8 TribalPack.esm 9 9 CaravanPack.esm 10 a Fallout3.esm 11 b Anchorage.esm 12 c ThePitt.esm 13 d BrokenSteel.esm 14 e PointLookout.esm 15 f Zeta.esm 16 10 TaleOfTwoWastelands.esm 17 11 TTWFixes.esm 18 12 Interior Lighting Overhaul - Core.esm 19 13 domecity.esm 20 14 NVR-Strip.esm 21 15 More Perks.esm 22 16 FCOMaster.esm 23 17 Project Nevada - Core.esm 24 18 Project Nevada - Equipment.esm 25 19 Project Nevada - Rebalance.esp 26 1a Project Nevada - Cyberware.esp 27 1b WMVM.esm 28 1c DragsVGUArmorBase.esm 29 1d SolidProject.esm 30 1e FCO - TTW.esp 31 1f Project Nevada - Extra Options.esm 32 20 The Mod Configuration Menu.esp 33 21 TTW_StartupMenu.esp 34 22 Project Nevada - Rebalance Complete.esp 35 23 Project Nevada - Cyberware Additions.esp 36 24 TTW CRTLF.esp 37 25 F4Quickloot.esp 38 26 The Weapon Mod Menu.esp 39 27 Find Ingots.esp 40 28 CASM with MCM.esp 41 29 Reload Sounds.esp 42 2a TTW - Less Monstrous Animals and Insects.esp 43 2b Zan_AutoPurge_SmartAgro_NV.esp 44 2c FOVSlider.esp 45 2d ItemBrowser.esp 46 2e Better Game Performance.esp 47 2f NVR-Version_10.esp 48 30 FCO - NPC Changes.esp 49 31 TTW Unofficial Patch.esp 50 32 Project Nevada - All DLC.esp 51 33 Project Nevada - TTW.esp 52 34 More Perks Patch.esp 53 35 TTWVaultSuitHotfix.esp 54 36 All Weapon Sounds Overhaul .esp 55 37 SenterPats Weapon Pack.esp 56 38 ttw_plot_convergence.esp 57 39 Tutorial Killer.esp 58 3a DragbodyVGUPackFullPlusFaceOffNV.esp 59 3b Asurah_reanimation.esp 60 3c EMR-StealthSuitMkII.esp 61 3d MNK-RHINOgaussRevolver.esp 62 3e TFH HD Gauss Rifle.esp 63 3f dD - Enhanced Blood Main NV.esp 64 40 Better Burned Man.esp 65 41 FalloutNVCheatTerminal.esp 66 42 FCO - TTW NPCs.esp 67 43 RCSS.esp 68 44 RiotCourierArmor.esp 69 45 CAGE 1.9.3.2.esp 70 46 XM4RAW.esp 71 47 Clanf_NoWeaponsRemove.esp 72 48 Real Recoil.esp 73 49 XFO - 4bb - Perks - Two per level.esp 74 4a NVR-NPCs.esp 75 4b CasinoBankMoney.esp 76 4c CasinoHeistPack.esp 77 4d ILO - PipBoy Light.esp 78 4e F4VaultSuitsReplacer.esp 79 4f ttw_bullet_sponge_fix.esp 80 50 ttw_operationbypassanchorage_0.esp 81 51 ttw_-_custom_race_ending_fix.esp 82 52 pipboy2500_edisleado.esp 83 53 Geonox_Restored_Riot_Armor.esp 84 54 Geonox_Restored_Riot_Armor_GLOVE_VERSION.esp 85 55 Geonox_Riot_Armor.esp 86 56 Interior Lighting Overhaul - Ultimate Edition.esp 87 57 ILO - Tale of Two Wastelands.esp 88 58 47 ENB Weather.esp 89 59 47 ENB Weather - TTW Patch.esp 90 5a PowderIsTheNewBlack.esp 91 5b CNR_Beta.esp 92 5c BoomersGoBoom.esp 93 5d DragsNPCOverhaul.esp 94 5e DragsPlayableRaces.esp 95 5f NCROverhaul.esp 96 60 GreatKhanGreatOverhaul.esp 97 61 BrotherhoodReforged.esp I also have MTUI, UIO, FOV Slider and the 47 ENB if any of those could also contribute to the problem. Edited July 4, 2018 by HussarTheGreat Link to comment Share on other sites More sharing options...
dubiousintent Posted July 4, 2018 Share Posted July 4, 2018 Please make sure you have the TTW-PN and TTW-PN-Extra Options patches. You also need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One', 'Merge Patch File', and 'Common Game Problems' sections of the wiki "FNV General Mod Use Advice" article. Questions regarding issues with TTW are best directed to their Support Forum first. Suggest you try with the "Steam Overlay" disabled and running in "offline mode". It's a complication you don't need when trying to troubleshoot problems. As I understand your description it appears to be a problem with either the FOV or the crosshairs. Either way it falls under the general category of HUD-UI-Menu problems, especially in light of some of the mods you indicate. Please see the wiki "HUD-UI-Menu issues" article. -Dubious- Link to comment Share on other sites More sharing options...
Heinzreich Posted July 4, 2018 Author Share Posted July 4, 2018 Yeah, I have the TTW patches. TTW isn't the problem, I think. Sorry, I should've been clearer, I was just providing context as to where I was in the story in case there was some trigger or the fact that you lose control of your character once Ashur starts talking. I have the steam overlay turned off too. Anyway, it seems like I've found the problem. It was the ENB I was using. When I remove the d3d9 files, the bug no longer appears. UPDATE: After uninstalling 47 ENB and installing Rudy ENB to test if it was 47 ENB that was the problem, the bug no longer appears. 47 ENB was the problem even with it's TTW patch, though like I said TTW isn't the problem. The conflict was with Project Nevada and 47 ENB, it seems. Thanks for your help Dubious! Link to comment Share on other sites More sharing options...
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