Jezzroth Posted July 5, 2018 Share Posted July 5, 2018 So, I just changed from CBBE to UUNP, using bodyslide etcFound myself some new textures etc etc However, in-game, the hands dont seem to match to body mesh-wise. Also, as soon as the weight slider goes over 0.25 the body texture gets totally distorted and strange looking, while hands, feet and face, remain undistorted. I cant figure out if this is leftover CBBE files or what it is, I feel I have tried everything at this point. Help? Link to comment Share on other sites More sharing options...
Grospolina Posted July 5, 2018 Share Posted July 5, 2018 Using BodySlide, you should also generate UUNP hands and feet. They're separate meshes from the body. The feet textures are included with the body texture, however. Which BodySlide preset did you use, or did you generate your own? If it truly was UUNP, then you need UNP-compatible body textures. CBBE textures will be completely off, which might be what you're seeing. The same would happen if you made a CBBE body and used UNP textures. Link to comment Share on other sites More sharing options...
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