darthraven118 Posted July 6, 2018 Share Posted July 6, 2018 so im going to hit you with an idea ive been mulling over while at work i have no modding experience when making them so feel free to shoot me down for it if it doesnt work, seems pointless etc. it concerns mage staffs and how seemingly useless they tend to become later gamethe vanilla staffs are built in with pre-made spells not upgrade-able, uncraftable (without other mods) would it be possible to delete that. and turn the staff into a possible 1 hand or 2 handed equipment that doent have its own spellbut amplify's the current spell you have equipped in the magic menu? lets say you have basic novice fire balls equipped in your hand. well equip said staff (while still using soul gem charges for possible balance ) will boost the speed or range or out right power of the spell equipped.that just the general idea, i went into thoughts of extras from there maybe able to craft certain staffs that serve better for each school of magiclike staffs that benefit counjerers more then restoration users etc like speedier summons or just a general specific set of choose-able buffs you could add when crafting them if that doesn't work? to keep fair the varying levels of soul gems can buff the strength during the crafting process or last longer, but in return a debuff like faster magic depletion Link to comment Share on other sites More sharing options...
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