Cornbreadicus Posted July 6, 2018 Share Posted July 6, 2018 Hi Everyone,I have recently put ecotone dual sheath into my load order and it works well with lean wolfs better shaped weapons so long as you include the DSR models with the install. I've noticed then that if a follower is trying to unsheath a weapon they will play the first second of the animation over and over but never seem to get the weapon fully drawn. This happens irregardless of my NPC weapon position selections in XP32 MCM. I can set npcs to sword on back or leave them at default or whatever in between. I'm wondering if you have seen a similar situation? I've looked for some specific examples and can only find a few Oldrim threads that were describing the same issue when using Dual Sheath Redux and Racial Body Morphs with Left Hand Rings. Well I use those mods but much updated versions made for SSE. I'm using left hand rings modified, Racial Body morphs and Ecotone Dual Sheath with the latest XP32 skeleton. Where does one find some information about skeleton conflicts or animation glitching? Link to comment Share on other sites More sharing options...
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