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[LE] How to change the number of lockpicks when Player gets in jail?


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Don't put the properties inside the fragment, first as fragment put just a semicolon and compile it so that it generates the fragment script. (you might need to close and open the quest here) Then you can go into the script tab and add the property there (or manually to the bottom or top of the script outside of the fragment block) and then you add your code to the fragment.

Edited by FrankFamily
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