assassin1 Posted July 22, 2008 Author Share Posted July 22, 2008 I all ready got the jpg out of the dds for the HGEC upperbody!So how is it unlikely? You'd need to arrange the textures with UV-Mapping exactly the same way Bethesda did, and I don't know how stretching/subdividing/moving vertices changes the UV-Mapping process. -.-A small glove well not fit on a big handso change one or the other!I got it all worked out but now...the mesh is giving me a hard time XD dang it!(i jest decided to change the mesh.)lol Link to comment Share on other sites More sharing options...
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