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Having issues with CTD during Configuration of Mods...


SuperDumbface64

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Hello all! First of all, sorry to be a bother, but I'm really clueless as to what else I could possibly do besides go through all of my mods, delete them, start downloading all over again, and testing each one individually with a new game.

 

I recently got bold and decided I wanted to do more with mods using FNIS and skse, as well as more complicated mods like Total Equipment Overhaul - Medium Armor, which required me to get zEdit and, to the mod creator's credit, had incredibly detailed and perfectly described instructions on what to do and was very friendly iand helpful n assisting me to determine an issue with zEdit.

 

Once that problem was finally handled, I began experiencing crashes when I would begin trying to let the mods configure in a New Game, which is where we are now.

 

Below I will share a screen shot of my mod load order and list the tools that I have used in order to run the mods therein. SkyUI was giving me nothing but trouble and I have yet to figure out why, exactly, it is necessary to run certain mods as I don't have any problems with the normal menu options. When I was trying to run SkyUI, I was getting an error message when hitting start to go to the journal and it accused me of not having the most up to date version even though I did.

 

I used LOOT to help arrange the mods and make sure all patches were applied correctly. LOOT interfered with a load order necessity that I was having with zEdit when trying to merge armor mods with Total Equipment Overhaul, but I was able to manually correct that error and successfully completed the build.

 

I got skse, LOOT confirmed it to be working correctly and is up to date. I load my game from the desktop shortcut I created for the skse64 launcher. I ran the Generator tool for FNIS after acquiring the mods I intend to use that feature it (but again, these mods tell me that SkyUI is essential and yet I cannot guess as to why.)

 

I use UNP body-types, so I did not need to jump through all the hoops that using CBBE entails. Seemed more trouble than it was worth.

 

Here is my mod load order:

 

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Sorry, but it's almost impossible to follow your load order this way. Since you're using NMM, there's a simple option to export your load order in a text file: Go to the "plugins" tab, then hit "export load order". Save it somewhere. Open the txt file, copy all of its content.

 

Then put it in a forum post here. To make it even easier for people to read your post (and help you), you should put your load order into "spoiler tags". They are unter "Special BBCode" (that greenish-blueish square on the uppper left corner). Spoilers will look like this:

 

 

Paste your load order here ^^

 

 

This way, people have a much easier time seeing what's going on.

 

As for the CTDs: When exactly do they happen? And are you using a fresh game? Or continuing from a previous savegame, that already had mods? To test properly, you should always start a new game. To avoid the intro at Helgen, you could use "Alternate Start". It willget you into the game fast - ideal, if you need to test things.

https://www.nexusmods.com/skyrimspecialedition/mods/272

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