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FNV Not Responding


breadman72

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I have NVSE, 4gb patcher, nvac, basically anything that would prevent problems in game, ive cleaned files with fnvedit and sorted by plugins and the game was working fine but i started to notice that wheneever i open my pipboy or a door it would take forever and if i clicked it the game would stop responding and if i didnt click it would take minutes until it loads, the same thing happens when i load a save, please help

FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
YUP - Base Game + All DLC.esm=1
NVInteriors_Core.esm=1
NVInteriors_ComboEdition.esm=1
ZionTrail.esm=1
SolidProject.esm=1
Project Nevada - Core.esm=1
Project Nevada - Equipment.esm=1
oHUD.esm=1
YUP - NPC Fixes (Base Game + All DLC).esp=1
WeaponModsExpanded.esp=1
All Weapon Sounds Overhaul .esp=1
AmmoChecking.esp=1
WMX-DLCMerged.esp=1
Mojave Arsenal.esp=1
IMPACT.esp=1
hz_Automatic Weapons Fix.esp=1
B42Inertia.esp=1
BLEEDNV.esp=1
Book of Steel.esp=1
ZionTrail-NV.esp=1
FNV Realistic Wasteland Lighting - All DLC.esp=1
Rewarding Exploring.esp=1
CAGE 1.9.3.2.esp=1
CameraShakingReduction.esp=1
populatedcasino.esp=1
CasinoHeists.esp=1
dD - Enhanced Blood Main NV.esp=1
JIP Improved Recipe Menu.esp=1
Readius_NV.esp=1
Real Recoil.esp=1
hz_1 by 1 Reload Fix.esp=1
The Weapon Mod Menu.esp=1
Asurah_reanimation.esp=1
WMX-POPMerged.esp=1
The Mod Configuration Menu.esp=1
Project Nevada - Dead Money.esp=1
Project Nevada - Honest Hearts.esp=1
Project Nevada - Old World Blues (No Cyberware).esp=1
Project Nevada - Lonesome Road.esp=1
EVE FNV - ALL DLC.esp=1
Project Nevada - Gun Runners' Arsenal.esp=1
Project Nevada - EVE All DLC.esp=1
PipBoyLight.esp=1
christinecos.esp=1
WMX-ArenovalisTextures.esp=1
357retex.esp=1
singleshot_retex.esp=1

 

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Here's your problem (probably): "ive cleaned files". Never clean the vanilla files; it's known to break them. In fact, while it used to be common advice, these days you shouldn't clean any mod for later games (since Skyrim in fact) yourself since it has become a well-known issue. That is the responsibility of the mod author. Better by far to notify them of any problems and let them determine if the ITMs and DTRs are necessary.

* If you are suddenly having a "slowdown" or lag; or a lack of sound; or problems getting NVSE to load, or really anything new unexpectedly, please see the 'Issue: NVSE - fails to load after update KB4058043 to Win10 FCU (v1709)' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide. This may be due to a Windows Update for the "Meltdown and Spectre Vulnerabilities".

* Ask yourself why are you using the individual "Project Nevada - DLC" plugins instead of the " - All DLC" plugin? (Your choice. Perfectly valid, so I don't need to know but it sort of jumps out.)

 

* You really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article.

-Dubious-

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