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super huge weapons !!!


wootwoot55

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So i can now make custom weapons for skyrim except...i have no idea how big there supposed to be when modeling because i dont know how to get a reference model into the 3d modeling software like blender. I know 3ds max has a plugin but the newest version of the plugin says 3ds max 2011 would it work with 3ds max 2012 or 2013?

 

http://i45.tinypic.com/1hdlzk.jpg

 

here's a link to my weapon in game

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There a few ways you could do this:

 

1) You could just scale it down in nifskope, and just try a couple of times until you get it just about right in-game. That would be the simplest way.

 

2) Otherwise load a vanilla sword into nifskope, make sure it is selected, and go to File > Export > Export .obj and save it somewhere. You should then be able to load the .obj file of the vanilla sword into blender(assuming blender can open .obj files) and resize your sword using the vanilla sword as a size reference.

 

A lot of people seem to be forgetting that you can do this to get a mesh out of skyrim and into a 3d modeling program. You dont always need to go directly from Skyrim to 3dsmax/blender by importing a .nif, you can export the mesh inside the .nif and load that into your modeling program of choice, yeh its a little longer(about 3 seconds) but stop being lazy people haha.

 

Also that picture is HILARIOUS haha! Maybe you should just leave it like that :P (only joking)

 

Hope i could be of some help mate,

big

Edited by biggestkid
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