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Project Nevada No mouse cursor


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So it is Project nevada that is causing this issue, taking it out allows me to have my cursor and play the game. However I am trying to get it to play for me with project nevada

 

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
enclavebunker.esm
NVWillow.esp
HazelNV.esm
Project Nevada - Core.esm
Project Nevada - Equipment.esm
Project Nevada - Rebalance.esp
Project Nevada - Cyberware.esp
Project Nevada - Honest Hearts.esp
Project Nevada - Dead Money.esp
Project Nevada - Old World Blues.esp
Project Nevada - Lonesome Road.esp
Project Nevada - Gun Runners' Arsenal.esp
The Mod Configuration Menu.esp
delilah.esp
T60.esp
Classic Midwestern Power Armor.esp
UnlimitedCompanions.esp
RCSS.esp
Project Nevada - Reinforced Chinese Stealth Suit.esp
Project Nevada T-60 Power Armor Patch.esp
Bos Armor Patch.esp
EnclaveArmor.esp
NCR Doggy Buddies.esp
Total active plugins: 33
Total plugins: 34
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In general Project Nevada doesn't have mouse problems, so it's something about your setup.

 

Please see the several "mouse" entries under the 'Solutions to Control problems' section
in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

 

* You really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article.

-Dubious-

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That is called a "mod conflict" and means you would need a "compatibility" or "feature" patch to resolve. If someone hasn't already done one, there are tutorials on how you can do so yourself. (Please see the 'Conversions' section of the wiki "Getting started creating mods using GECK" article.) PN is a fairly extensive overhaul, so it often requires a patch to work with some mods. Sounds like you found one.

 

-Dubious-

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