HomerBreezy Posted July 12, 2018 Share Posted July 12, 2018 Hey, so i want that if the player picks up a holotape and opens one of the menues that the quest updates and another stage is set i tried it in the terminal menu under the papyrusfragment to set a propertie for the quest and tried Quest.SetStage(20) but nothing happens. So is there something i missed?i hope anyone can help me with that :) Link to comment Share on other sites More sharing options...
NikaCola Posted July 14, 2018 Share Posted July 14, 2018 Hmm. Does the fragment compile okay? Is the quest itself already started--or does it start at all? Are you sure there's a stage 20 to set? I would also add debug.messagebox("Whatever") to the script to make sure that fragment is firing at all. Link to comment Share on other sites More sharing options...
HomerBreezy Posted July 26, 2018 Author Share Posted July 26, 2018 (edited) Tried it now in diffrent ways... nothing seems to work. It shows the debug box but the setstage does not happen.... Nevermind. Just were the Victim of my own Stupidity. Everything worked well... i just forgot at the stage 60 to write SetObjectiveCompleted(50) and SetObjectiveDisplayed(60)... Edited July 26, 2018 by HomerBreezy Link to comment Share on other sites More sharing options...
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