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Posted

Hey, so i want that if the player picks up a holotape and opens one of the menues that the quest updates and another stage is set

 

i tried it in the terminal menu under the papyrusfragment to set a propertie for the quest and tried

 

Quest.SetStage(20)

 

but nothing happens.

 

So is there something i missed?

i hope anyone can help me with that :)

Posted

Hmm. Does the fragment compile okay? Is the quest itself already started--or does it start at all? Are you sure there's a stage 20 to set?

 

I would also add

debug.messagebox("Whatever") 

to the script to make sure that fragment is firing at all.

  • 2 weeks later...
Posted (edited)

Tried it now in diffrent ways... nothing seems to work.

It shows the debug box but the setstage does not happen....

 

Nevermind. Just were the Victim of my own Stupidity.

 

Everything worked well... i just forgot at the stage 60 to write SetObjectiveCompleted(50) and SetObjectiveDisplayed(60)...

Edited by HomerBreezy
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