Deleted2746547User Posted May 23, 2012 Author Share Posted May 23, 2012 Unrelated but this makes me long for my minecraft IC base...Where I would have to continiously fuel the furances or the lights would go out and zombies would spawn in my base.. :P You really must have some kinda creature start spawning if the lights go out! maybe just radroachs however... Very good idea my friend. Haven't really thought of that but a good idea. If I can figure out what is causing my crashes (haven't gotten feedback on it from anyone else downloading the mod).... I will take a look at scripting that (or better yet, finding someone else with better scripting skills than I) to do it.... Link to comment Share on other sites More sharing options...
Cyberlazy Posted May 24, 2012 Share Posted May 24, 2012 No problem. It gives a really cool 'Must keep systems running or *bad* things happen!' vibe, as opposed to just an inconvenience (Not that radroachs or even feral ghouls are any more then an inconvenience, they just feel worse) Link to comment Share on other sites More sharing options...
Deleted2746547User Posted May 24, 2012 Author Share Posted May 24, 2012 No problem. It gives a really cool 'Must keep systems running or *bad* things happen!' vibe, as opposed to just an inconvenience (Not that radroachs or even feral ghouls are any more then an inconvenience, they just feel worse) indeed my friend. you wouldnt be interested in helping out with a little scripting would you? Link to comment Share on other sites More sharing options...
Cyberlazy Posted May 24, 2012 Share Posted May 24, 2012 :wallbash: Scripting hurts my head... Some tips thoughIf (BlackbriarLgts12.GetDisabled == 0)set FuelRqd to FuelRqd + 1Endif Saves a few lines and makes things a little clearer then using else everywhere.My other suspect is theres no error checking to see if getlinkedref returns a non zero ref, if you are missing a linked ref anywhere.. Link to comment Share on other sites More sharing options...
Deleted2746547User Posted May 24, 2012 Author Share Posted May 24, 2012 I tell you, love the idea of this mod and creating it...but the scripting is a buzzkill. And it hurts my head. Need to find someone who breathes coding, you know. I dont mind writing the quests, etc. but coding the triggers, scripts, etc. takes me way too long ;) Thanks for the tip! will add it soon. Link to comment Share on other sites More sharing options...
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