G0RII Posted July 13, 2018 Share Posted July 13, 2018 so ive figured out how to change the texture of some of the guns in new vegas by going into the texture files and opening them individually in paint. ive done this specifically for the service rifle, millenias retexture actually, where i removed those god awful excuses for cut aways on the carry handle that are meant to resemble the ones on the real life ar15 carry handle. i simplified the texture and and got it to work, only now the game still tries to fake that they were 3d by producing a shine on the now nonexistant edges of the cuts. im not sure how to fix this. this little project is for my own use only. i dont plan on uploading anything without the original mod authors permission. Link to comment Share on other sites More sharing options...
AusAllerWelt Posted July 19, 2018 Share Posted July 19, 2018 What you mean is the normal map. It's basically a texture that simulates shadows and depth. You would have to edit the normalmap aswell to reflect the changes you made to the texture. If you look in the folder where you got the texture from there should be a file with the exact same name only that it ends with _n.dds. Link to comment Share on other sites More sharing options...
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