PlanetSlayer Posted May 23, 2012 Share Posted May 23, 2012 I've found lately that I've been running out of gold because a lot of mods such as "Become King of Riverhelm". This has been an issue for me because I (like many others) don't agree with console commanding items such as gold into existence. SO.... I thought a lorefriendly mod for Skyrim could be earning your pay for becoming top dog of your respected guilds. The Dark Brotherhood obviously charge money for their services along witht the traditional sacrifices. The Companions Guild go out and help people don't you think now that you're their ahem "advisor" you should be getting some of the dough they're hauling in from saving so many people. The Thieves Guild now that's obvious. You should be getting heaps of loot from them after you've rebuilt them to their former glory. The Winterhold Mages Guild: The mages there are always offering services such as enchanting and are despite the hate for them instrumental in the Skyrim economy. The Blades could also be implemented in the mod. I wouldn't be surprised if they collected bounties on the Dragons they hunt down after all they have to eat, drink and maintain their equipment. This I think would be very helpful for many players who want to roleplay with the best equipment but don't want to spend their time doing generic fetch and grab quests (for example the Companions) to get money. Money earned could also be level based. The higher the level the more cash you earn. It makes sense because (I'll use the companions as an example again) as an advisor to the companions your advice would obviously be better, the more skilled and higher level you are. So the other companions might feel more compelled to share their earnings with you after all your advice could've save their lives. This also leaves room for many advancements or improvements. Such as managing the Companions guild via an ingame menu located in Jorrvaskrr(?) on a bench. Which you could send individual or a group of Companions out to tackle certain quests and after a certain amount of time they would return and you would speak to one of the head Companions like Aela the Huntress and she would hand you a share of the loot. (Think Assassins Creed Brotherhood) the more difficult the quests the more companions that could be assigned and the more money earned. Obviously this could be applied to the other guilds easily (as it is rather generic). Like send a group of Dark Brotherhodd assassin recruits ut to take down a pirate captain far in the north of Skyrim's waters. You could do some enchanting services for the mages guild. Like take a random piece of equipment from a spawn chest that respawns say every day with a certain amount of items. Then you can enchant them then deposit them in a seperate chest. The chest system would work like this: each time you take from the spawn chest you would recieve a key to the drop chest and after you enchant the items you place them in the drop chest and the key is taken away... repeat. Anyway I hope that someone with reasonable modding skills (and moderate scripting skills) could take this up and expand upon it. And be in it for the long term. As I'd really like it to be something like the Assassins Creed Brotherhood system. (If you don't know what that is there are videos on youtube that give previews of it). Thanks for reading and I hope you like the idea. PlanetSlayer Link to comment Share on other sites More sharing options...
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