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Posted (edited)

hello all , i have a issue and i am brain blocked, i cant figure out why when i add a new VisualUnlockPartAsset to the clone specialist blueprint (well any trooper blueprint actually) it doesn't show up in game, what im i doing wrong? what am i missing? i have seen the imperial arc trooper mod and im just tryna figure out how he was able to grab clone trooper parts and make them successfully show up in game on the character

 

here is a screenshot

 

 

 

pls help me i cant figure out why,

the only way they show up is if I replace a pre-existing VisualUnlockPartAsset for example i replace the clone specialist visor with the clone heavy kama, then it shows up. (actually just tested that and that doesn't work either am i editing the wrong blueprint cuz before all the updates i was able to replace and add pauldrons and kamas and visors etc but now nothing)

 

 

thank you.

Edited by ALFAhous3
Posted

ok i have managed to figure out that i am editing the wrong files i have successfully edited the clone jump trooper, can i ask for some help on which blueprint files do i need to look for in order to add accessories to vanilla clone trooper classes such as assault,heavy,specialist

  • 11 months later...
Posted

I'm also having this problem. I can't change the skins or add to the skins or they won't show up at all. I can't change a Phase 2 helmet into a Phase 1 helmet, or a Phase 2 guy into a Phase 1 guy.

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