sjohnson89 Posted July 16, 2018 Share Posted July 16, 2018 thanks to hitman (<3) i got a modified 2hhattackspin.2kf (flame thrower animation) that included the minigun barrel rotation. so basically if i set minigun attack animations to attackspin2 in geck, the barrel will keep rotating! yey now i want to do the same for 2hhattackloop.kf, i made some progress with blender this week so i thought i could give it a shot but i felt absolutely lost and nothing i tried worked. direct quote from my message to hitman: "but hey i wanted to try it myself but turns out i tried to bite more than i could chew. i compared the default and edited 2hhattackspin2.kf files and turns out it has one extra "NiTransformInterpolator". i tried copy pasting it to 2hhattackloop but i was unable to paste in the main branch" so probably this is the part that includes the data. i don wanna pressure the guy any further, wanted to do it myself but animations are my bane and even trying with 2 programs (nifskope and blender) i got nothing. in case you wanna have a look at it i'm putting his modified animation: https://drive.google.com/file/d/1ob_X-RAvR-tjHnmYF-BEhaA167xS0Hlf/view according to him this is the animation responsible for the barrel rotation: (##MinigunBarrel) Link to comment Share on other sites More sharing options...
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