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[LE] How do I enable player home until after quest?


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Hello.

 

I'm fairly new at making anything but a square filled with clutter, but now I want to try something different. I really want to own Riftweald Manor in Riften (Mercer Frey's home) but I have absolutely zero idea how to enable the player home after the Thieves Guild Main Quest have been completed (not counting Under New Management) or upon Mercer Frey's death, which is the same I guess.

 

How do I do that?

 

Cheers,

 

MissEvil

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Cells have functions to set their owner (one for faction, one for specific actors) so my first thought would be to create a quest, stick Mercer in it on an alias, and write a quick script that:

 

1. Checks to see if he's already dead or Blindsighted is finished;

2. Listens for an OnDeath event;

 

And if either of those occurs, changes the ownership. You could also put a marker in Riften somewhere that checks for the completion of Blindsighted every time it's loaded (and then, once it's found it, disables itself) in the event that the quest is completed, say by console commands, without Mercer dying.

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