Jump to content

Creation Kit crashing when trying to pack mod for distribution


Recommended Posts

Hey everyone, so it's pretty much just like the title says. I can see a status box at the bottom of the creation kit as it attempts to make the archive, and it crashes on a particular NPC that I made's name (trying to make the facegen data I assume?) and it crashes on the same name every single time.

 

What I've tried so far:

 

1. Deleting all the textures/meshes created by facegen, and then remaking them by selecting all my NPCs and hitting ctrl-F4. This re-adds all the textures/meshes into the right folder.

 

2. Running CK in administrator mode, with various compatibility.

 

3. I've tried altering that NPC and even deleting it altogether (just to test). But even when I delete that particular NPC it still crashes on the next one I made, down the list.

 

So I'm kind of at a loss here. =( I know I can use Archive2 to pack the mod itself, but I'm so worried about missing something or doing it wrong. I was able to use the default creation kit archiver a few months ago for testing and everything packed and "arrived" on the test system so perfectly that I'd really like to do it again that way if at all possible.

 

Any help would be really, really appreciated! <3

Link to comment
Share on other sites

I've done some more testing and figured out that it isn't that particular NPC making CK crash, it's whatever the last NPC happens to be...I'm assuming it's trying to do something else after it creates the facegen data for each NPC, and whatever THAT is, is what's making it crash?

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...