kevkiev Posted May 24, 2012 Share Posted May 24, 2012 In the Restoration tree, the Respite perk = healing spells also restores stamina and the Regeneration perk = healing spells cure 50% more. Do those perks apply to enchantments applied to armour, like the Augmented Shock/Frost/Flames perks in the destruction tree apply to weapon enchantments? (I might be misremembering, but I recall that the augmented destruction perks for shock/frost/flames made those types of enchantments on weapons a lot stronger). So I'm wondering if respite/regeneration works the same so that a "fortify health" enchantment on armour would also fortify stamina (respite), and would fortify your health by 50% more (regeneration). Link to comment Share on other sites More sharing options...
Tair Posted May 26, 2012 Share Posted May 26, 2012 AFAIK, Respite and Regen only affect direct healing mechanics (e.g. Fast Heal). If nothing else, I can tell you that Respite and Regeneration do not affect the Fortify Health enchant. Regeneration also doesn't appear to affect the Fortify Healing Rate enchant, so I'm assuming it doesn't confer Stamina via Respite. You're right about the Augmented destruction perks, though. I just checked and they do affect elemental damage enchants on weapons. I didn't know that - thanks for the tip. Time for my Paladin to spec into Augmented Flames. Link to comment Share on other sites More sharing options...
kevkiev Posted May 26, 2012 Author Share Posted May 26, 2012 You're right. I'd snagged those 2 perks before seeing your post and, sure enough, they have no effect on enchanting. Link to comment Share on other sites More sharing options...
Shakeofdeath Posted July 9, 2016 Share Posted July 9, 2016 But does Regeneration affect stamina with respite? Link to comment Share on other sites More sharing options...
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