Deleted49413338User Posted July 19, 2018 Share Posted July 19, 2018 (edited) I am having a hard time with trying to remove the orange and yellow tint that is part of the untextured Chargen Tree nifs. I went thru all the individual Vertex data entries and changed each yellowish/brown colour I found to be a shade of grey with equal lightness to the original colour. I took forever to do one and the first time I tried it crashed on saving... -_- But went thru and did it again but the colours remain in game when packing the edited nif into a bA2. I had the correct file path for the nif. Is there a way to change these colours to be just grey tones, preferably in a simple way that does not take editing the colour of every single vertex manually? I want to use these for a winter version of Rustbelt Flora but if changing textures to something like a grey/white the orange tones show thru very obviously. Edited July 19, 2018 by Guest Link to comment Share on other sites More sharing options...
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