Bftws Posted May 27, 2012 Share Posted May 27, 2012 (edited) So I would have thought that this would be a larger discussion but I haven't found any threads or people talking about this anywhere on the internet. Are there any ideas on how to get Skyrim's water to reflect the objects nearest to it? This is the biggest graphical flaw that I have with skyrim and have been working on a solution for weeks now. Any help is appreciated. Edit: I know this may not be the right forum but technically it's a mod I am working on and need help with Edited May 27, 2012 by Bftws Link to comment Share on other sites More sharing options...
Jakisthe Posted May 27, 2012 Share Posted May 27, 2012 I don't know how you'd manage that without causing massive lag, having poor reflections, or both. It's an incredibly difficult part of graphical fidelity to replicate, especially on moving water (as most water in Skyrim tends to be). Link to comment Share on other sites More sharing options...
Bftws Posted May 27, 2012 Author Share Posted May 27, 2012 I don't know how you'd manage that without causing massive lag, having poor reflections, or both. It's an incredibly difficult part of graphical fidelity to replicate, especially on moving water (as most water in Skyrim tends to be). Any reflection is better than none. I have a computer that is high end enough to run it, I'm just looking for a means. In oblivion it was possible with .ini tweaks. Moving water or not does not make a difference. Link to comment Share on other sites More sharing options...
razorii Posted May 28, 2012 Share Posted May 28, 2012 Since it was possible in Oblivion, Fallout 3 and Fallout New Vegas it seems very strange that it wouldn't be possible in Skyrim. At the very least, static manmade structures should both reflect and cast shadows. Surely, with all the other improvements to graphics, they didn't think "Nobody will notice", did they? Link to comment Share on other sites More sharing options...
Bftws Posted May 29, 2012 Author Share Posted May 29, 2012 Since it was possible in Oblivion, Fallout 3 and Fallout New Vegas it seems very strange that it wouldn't be possible in Skyrim. At the very least, static manmade structures should both reflect and cast shadows. Surely, with all the other improvements to graphics, they didn't think "Nobody will notice", did they?Exactly my thoughts, I'm really wondering why there isn't more fuss about it. Link to comment Share on other sites More sharing options...
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