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How to find out what nif an animation is applied to?


Squanter187

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I just started using blender, and was hoping to change a certain animation.

 

There is female/male version of pip-boy animation but only one skeleton in characters/_1stperson. I tried applying it to a skeleton.nif from characters/_male folder and it loaded and animated that one too, in same odd kinda way. Am I working with the right .nif? Or is that somewhere else..

 

Is there a way of finding out what nif a given kf is used by?

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