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LF tutorial on updating version for mods with scripts and F4SE


vac333

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I am looking for/requesting a tutorial on updating mods that use scripts and F4SE.

something that demonstrates changing the version requirements for when a mod uses version requirements to function.

specifically allowing the mod to work instead of in being auto disabled because of a version conflict when FO4 is launched.

attached examples of the what I am referring to.

 

 

 

 

 

please and thank you

 

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