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Handsome Male Eye texture0 replacements


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I have never had this problem before when trying to replace eye textures in .mor/mop files. I extracted a .mor file from a save game using DA Face Replacer but when I add it to the savegame I get this:

https://drive.google.com/open?id=1CyJ7nL12CY1LdjLeXs_Dt70GeaCPApCp

https://drive.google.com/open?id=1DquV6aSdornOEdOhxTFpjAMnEzXz9VfH

 

Not sure why the textures aren't showing up. I usually change the appropriate lines in GFF Editor of the .MOR file to look like the next 2 pics:

https://drive.google.com/open?id=1pCHPVcRPLA-4u0AnkjELnXsx9M07MgI8

and

https://drive.google.com/open?id=1eb5qx7JO5T9nq54lHY9_XGsGZ_wrgXFp

 

 

But for some reason they aren't showing up. Anyone knows what causes this??

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Don't edit line 1 under morph parts. That string is the eye model, not a texture reference.

 

Textures are always specified under MORPH_NODES. The information nested under MORPH_PARTS is the 3d model... the 'shape' of the head and hair (and related components).

Edited by theskymoves
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Don't edit line 1 under morph parts. That string is the eye model, not a texture reference.

 

Textures are always specified under MORPH_NODES. The information nested under MORPH_PARTS is the 3d model... the 'shape' of the head and hair (and related components).

 

Yup that's what did it! I just couldn't figure out what was wrong ...feel like an idiot ... thanks for pointing that out, sky. You're always a great help

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