Jump to content

my follower that i create with ck never fight


maload

Recommended Posts

i set her agressive and brave to maximum madness.

 

i copy attack data from good follower in game .

 

i create her by copy from npc in game , but i delete all package from that npc.

 

and she keep running ....and say no more i yield

 

i give her good item too.

 

anyone have any idea ?

Link to comment
Share on other sites

Since you say "follower" i believe you already have her in potentialfollowerfaction (0) and currentfollowerfaction (-1).

 

Now you have to create a relationship with the player, type "ally" or "friend" (ally is better)

 

Then in the AI tab you have to set her behavior to "helps friends and allies"

Link to comment
Share on other sites

That wont fix the problem gasti89, the problem is they are set to coward in the confidence box in the AI Data tab. set aggression to atleast aggressive so they wont stand there and wait for the mudcrab to actually take a chunk of meat in its claw, and confidence to atleast average. once you are done doing that use the resurrect command on them in the game so they will load from the esp and the changes get loaded.
Link to comment
Share on other sites

Where did i say kill? also did you use "resurrect 1" per chance? there is no reason to murder the NPC, resurrect works on live ones. the 1 will load the NPC from the savegame and not the esp. Think of resurrect to be reload instead. when you give that command they will reload from the esp except for the current follower, and relationship rank, and quest stage state because those are separate from the NPC. adding the 1 to the end and it will load from the savegame.

 

I have no idea what AI packs or factions you applied, some will muck things up but this usually fixes some issues with NPC's being chicken. use the console commands "forceav Confidence 3" and "forceav Aggression 2" without quotes and the NPC selected. Those are average and aggressive in the respected order.

 

@edit

Maybe there is a language translation issue happening here, i know you dont speak English natively and i sure as poop dont speak your language, I can barely speak my own some days and a few beers later lol.... Anyway maybe upload the file you have to a hosting site and someone could take a look at it and test it. this way those trying to help you can see everything you did.

Edited by jet4571
Link to comment
Share on other sites

Where did i say kill? also did you use "resurrect 1" per chance? there is no reason to murder the NPC, resurrect works on live ones. the 1 will load the NPC from the savegame and not the esp. Think of resurrect to be reload instead. when you give that command they will reload from the esp except for the current follower, and relationship rank, and quest stage state because those are separate from the NPC. adding the 1 to the end and it will load from the savegame.

 

I have no idea what AI packs or factions you applied, some will muck things up but this usually fixes some issues with NPC's being chicken. use the console commands "forceav Confidence 3" and "forceav Aggression 2" without quotes and the NPC selected. Those are average and aggressive in the respected order.

 

@edit

Maybe there is a language translation issue happening here, i know you dont speak English natively and i sure as poop dont speak your language, I can barely speak my own some days and a few beers later lol.... Anyway maybe upload the file you have to a hosting site and someone could take a look at it and test it. this way those trying to help you can see everything you did.

 

 

thank you so much . i will upload file soon .

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...