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Combat Realist


JohnLR

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I was in a forum talking about Bow Damage.

And just thinking about realistic strokes.

 

Arteries reaching Bows, Swords pulling legs.

A Dragon you Frying, an arrow hitting the Neck and have a hemorrhage.

The game would be so serious, that a battle would almost be a hard fight level.

 

This idea must be very old in the world of games, but for Skyrim, a mod like this (would be something amazing, and very hard to create)

 

 

My posting in the forum quoted, translated into English by Google Translator

I wanted to touch a subject on damage of the Arrow.

Archery is the weapon harder to get to the realism necessary.

Something realistic that I would consider:

-The damage is small bow and arrow, the damage pattern of arcs are reduced by half.

-Not Eagle-Eye, so you do not have speed advantage.

-If you happen to be at 100 skill and stamina rather than spend.

-Why would look better with a certain system, in case this system would be the most basic that everyone knows:

"Damage System based on Local Reached"

 

Hey how is an arrow, but to give Head-Shot.

Achieving an artery to cause a hemorrhage would be.

Descapacitar the opponent, hitting an "arrow in the Knee."

 

The tricky thing is that you slice a person with the sword.

Crush the ribs of the enemy with a mace.

Decapitate someone's arm.

Edited by JohnLR
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