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I Need Help with this thing popping up


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When i'm loading up one of my mods i'm currently working on i keep getting these messages.

 

Trying to access loca variable 24 in script

"ModName" variable not found

 

so i click yes and then this pops up

 

Unable to find variableID 24 on script

"ModName" in TESConstructionitem Parameter Init

for INFO form " (00046654): Quest "ArenaAnnouncer"

[0001e641], Topic "Announcer" (00046652), Text: "Good People

of the imperial city, welcome to the arena".

 

then I click yes then another message pops up

 

 

Trying to access loca variable 13 in script

"ModName" variable not found

 

I click yes then this

 

 

Unable to find variableID 13 on script

"ModName" in TESConstructionitem Parameter Init

for INFO form " (00046654): Quest "ArenaAnnouncer"

[0001e641], Topic "Announcer" (00046652), Text: "Good People

of the imperial city, welcome to the arena".

 

I click yes again then another one

 

 

Trying to access loca variable 11 in script

"ModName" variable not found

 

I click yes then this happens

 

 

Unable to find variableID 11 on script

"ModName" in TESConstructionitem Parameter Init

for INFO form " (00046654): Quest "ArenaAnnouncer"

[0001e641], Topic "Announcer" (00046652), Text: "Good People

of the imperial city, welcome to the arena".

 

I click yes

 

And it repeats the 24 ones like this

 

 

Trying to access loca variable 24 in script

"ModName" variable not found

 

and then this

 

 

Unable to find variableID 24 on script

"ModName" in TESConstructionitem Parameter Init

for INFO form " (00046654): Quest "ArenaAnnouncer"

[0001e641], Topic "Announcer" (00046652), Text: "Good People

of the imperial city, welcome to the arena".

 

and then

 

 

Trying to access loca variable 3 in script

"ModName" variable not found

 

and also

 

 

Unable to find variableID 3 on script

"ModName" in TESConstructionitem Parameter Init

for INFO form " (00046654): Quest "ArenaAnnouncer"

[0001e641], Topic "Announcer" (00046652), Text: "the text here"

And so on the only thing its about though is the goddammed arena announcer quest

 

Can anyone help me get rid off these errors or will I have to remake the mod and also how do I make my own magic effect

Edited by JimmyChooChoo
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memory really vague here

and I mean really really vague

so take this with a grain of salt

read an article once that discussed how oblivion

managed variables.

from what I remember, it converts it to some

other form almost like a serial number (my wording, not theirs)

or an ID

 

so I have a mod with a variable named 'VarA'

oblivion converts that into VariableID 35

 

I saved my game

modified my mod

BUT did not even touch 'VarA'

Well..... it don't matter

since I created another variable somewhere.,

the numbering is now different

 

When it loads the 'newly modified' mod

it converts the mods to ID's again and now your

savegame is screwed up

Sure, you mod is asking if VarA == 2

but the game is now asking is VarID38 == 2

 

This is the best way I can describe it

I tried to find the article but can't

 

 

 

WAIT WAIT WAIT
Found it

https://cs.elderscrolls.com/index.php?title=Common_Mistakes

 

Too lazy to edit my post

Look at the section "Changing Script Variables"

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