Cyberlazy Posted May 28, 2012 Share Posted May 28, 2012 Hi, Does anyone know how to make geck generate a bigger WastelandNV.Buildings.dds file? ie 2048x2048?it seems to generate other .buildings.dds files depending on how many LOD objects but once I exceed 2048x1024 the game just overwrites existing textures and does not enlarge the atlas anymore. Link to comment Share on other sites More sharing options...
Cyberlazy Posted June 11, 2012 Author Share Posted June 11, 2012 Well, I might have a way to increase the size, opening up the ability to have awesome high resolution textures. Problem is, I need to write a program to do so. And if im going to bother, I need to know someone is going to use it. So if anyones willing to work on LOD with me by doing models/textures... PM me. Link to comment Share on other sites More sharing options...
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